AI Insights · Timothy · April 2024
Top 5 Free to Play Games on Android in Norway Q1 2024
Explore the performance of the top 5 free-to-play games on Android in Norway during the first quarter of 2024, highlighting trends in downloads, revenue, and active users.
The first quarter of 2024 saw a dynamic performance from the top 5 free-to-play games on the Android platform in Norway. Here’s a closer look at the trends in downloads, revenue, and active users for these popular games.
Block Blast! from Hungry Studio experienced varied weekly downloads, starting at 2.5K and peaking at 3.1K in mid-January before seeing a gradual decline to 1.1K by mid-March. The weekly active users showed a consistent pattern, beginning at 13.8K and reaching a high of 15.9K in late February. The trend ended on a positive note with 15.6K active users in the last week of March.
Teen Patti Gold:3 Patti Rummy from Moonfrog saw a significant increase in weekly downloads, from 1.9K at the start of the quarter to a peak of 3.5K in late February. The game’s weekly revenue had fluctuations, with notable earnings of approximately $34 in early January and $30 in late February. Active users saw a decline from 88.1K to 71.5K by early March but rebounded to 78.8K by the end of the quarter.
One Two Spin by Centermind started with 740 downloads in early January, growing to 2.4K by mid-March before dropping to 1.1K in the last week of the quarter. Active users showed a steady increase from 3.9K to 7.3K over the same period, indicating consistent engagement from its user base.
Last War:Survival Game by FirstFun had steady weekly downloads, fluctuating between 1.4K and 2K throughout the quarter. The game’s revenue saw a significant upward trend, starting at $7.5K in early January and peaking at $22.1K by the end of March. Active users followed a similar upward trajectory, starting at 3.1K and reaching 4.7K in late February before stabilizing around 4K by the end of the quarter.
Royal Match from Dream Games, Ltd. recorded weekly downloads ranging from 1.4K in early January to a low of 891 in mid-March. Revenue remained robust, starting at $22K and peaking at $24.8K in early March. Active users showed a steady performance, starting at 13.6K and ending at 14.6K in the last week of March.
These insights highlight the dynamic nature of the free-to-play gaming market in Norway. For more detailed insights and data, visit Sensor Tower.